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"Not too long ago, Zoombinis enjoyed the good life. Though they all looked slightly different--different eyes, noses, hair, feet--such differences meant nothing to the Zoombinis. And so they lived happily on Zoombini Isle, making small, useful products, which were prized the world over." So begins an unsuspectingly addictive CD-ROM, featuring uncommonly fun reasoning games that require serious problem solving and math-thinking work. Yet the perils that face this cheerful society are not as fearsome as the amount of time you'll potentially spend on this pursuit. Beware the chubby, chattering Zoombinis if you don't want to get hooked to your computer for at least 90 minutes a session! Adored by educators and parents alike, Zoombinis Logical Journey challenges children to employ such basic fundamentals of mathematical thinking as organizing information, reasoning of evidence, finding and making patterns, and systematic testing of hypotheses. The journey follows four puzzle-filled trails, each exploring related mathematical ideas. The fundamental data and variables for all this work are the variations in the Zoombinis' features. Their "feet," for example, can be shoes, skates, whirligigs, or coiled springs (the sound effects for these items are particularly great), while their "eyes" may be heavily lidded, enhanced by eyeglasses, blocked by dark shades, or limited to just a single eyeball. Sorting and arranging these variables in order to solve puzzles requires concentrated effort from the players, and the game rewards them well with inventive scenarios that evolve in fabulously curious ways as skills are gained. This may not sound like much, but when Arno the Pizza-Eating Tree Troll, who has been yammering for the perfectly topped pizza his entire lifetime, suddenly demands a perfectly topped ice cream sundae, too, it is a staggering, giddy surprise. The product is full of so many little joys, it's hard to demand improvements. Still, it'd be a great thing if version 2 would feature something other than the monotonous, ping-ping-ping soundtrack that's featured here. But that's minor. In the end, the creators' promise that this CD-ROM will "encourage kids to develop a lifetime habit of associating fun with learning" is dead-on. (Ages 9 and older) --Jean Lenihan
Customer Reviews
Doesn't work!
Rating: 1
I just purchased this software based on the reviews, but no matter what I did I could not get it to work on my computer. I did everything support websites advised, and nothing worked. I think this software is for six year old computers and systems, not updated ones.
6 year old likes it very much
Rating: 5
I bought this for my 5 year old that just turned 6 last week. She has played it a lot and enjoys the way she can make the Zoombinis look anyway she likes. She caught on very quickly on how to play most of the journeys. Some journeys are harder than others so she asks for help with those but then once she understands it she has no problem.
very nice CD!
Rating: 5
Thanks for your quick mailing. I plan to use this CD with second graders, and the game should fit their age group nicely.
JH
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